azusa.ai
The flagship in-house project. A place to follow the bigger experiment and see what’s taking shape.
Explore azusa.aiAI agents. Social systems. Networks with trust issues.
I turn strange questions into things we can play with.
Move your cursor. Disturb the system.
Some projects. Some open questions.
The flagship in-house project. A place to follow the bigger experiment and see what’s taking shape.
Explore azusa.aiNetwork routing, gamified. Flappy Packet brings the chaos of getting from A to B into a game. The next question: what happens when an agent learns the route?
Play Flappy PacketGive agents resources, incentives, and a reason to cooperate. Watch the rules emerge. Or watch everything become a group project.
Explore this idea togetherA vector-field playground? A game that predicts the lag? Something delightfully difficult to explain at dinner? Let’s start with a question.
Pitch a strange hypothesisI’m Kristian. My starting point was network engineering: packet routing, sockets, and the architecture that keeps machines talking.
That led to a broader fascination with how systems behave—how agents learn, how people cooperate, and how simple rules become complicated worlds.
These days, I’m exploring AI, sociology, game theory, and applied mathematics by building experiments. Sometimes useful. Sometimes absurd. Ideally both.
A simulation, a game mechanic, an AI experiment, or a question that won’t leave you alone. There’s probably something here worth making.