kristian.network
An independent playground for curious mindshuman × machine × what if

Serious math.
Questionable
experiments.

AI agents. Social systems. Networks with trust issues.
I turn strange questions into things we can play with.

// packets, people, players
Different systems.
Suspiciously similar problems.
NETWORK_PLAYGROUND / 001LOCAL SIMULATION · NOT LIVE TRAFFIC

Move your cursor. Disturb the system.

ARTIFICIAL INTELLIGENCESOCIOLOGYNETWORKSVIDEO GAMESGAME THEORYAPPLIED MATH
01 / Things taking shape

Less résumé. More “what if?”

Some projects. Some open questions.

azusa.aiAN IN-HOUSE EXPLORATION
PROJECT / 01Flagship

azusa.ai

The flagship in-house project. A place to follow the bigger experiment and see what’s taking shape.

Explore azusa.ai
PROJECT / 02Flappy Packet

Skill issue. Or packet loss?

Network routing, gamified. Flappy Packet brings the chaos of getting from A to B into a game. The next question: what happens when an agent learns the route?

Play Flappy Packet
OPEN SLOT / 03Idea, not a shipped project

What if NPCs formed a society?

Give agents resources, incentives, and a reason to cooperate. Watch the rules emerge. Or watch everything become a group project.

Explore this idea together
OPEN SLOT / 04Bring your own rabbit hole

This could be our project.

A vector-field playground? A game that predicts the lag? Something delightfully difficult to explain at dinner? Let’s start with a question.

Pitch a strange hypothesis
02 / The human in the loop

I used to route packets.
Now I follow questions.

I’m Kristian. My starting point was network engineering: packet routing, sockets, and the architecture that keeps machines talking.

That led to a broader fascination with how systems behave—how agents learn, how people cooperate, and how simple rules become complicated worlds.

These days, I’m exploring AI, sociology, game theory, and applied mathematics by building experiments. Sometimes useful. Sometimes absurd. Ideally both.

03 / Multiplayer is encouraged

Have a weird idea?
Good. Let’s build it.

A simulation, a game mechanic, an AI experiment, or a question that won’t leave you alone. There’s probably something here worth making.